"I view science fiction and fantasy as a spectrum. But it's written in such a way that it's richly textured, and there's a lot of psychology going on - not happy-go-lucky psychology but dark, visceral psychology." It's got nuts and bolts, real mathematics, some real programming. The book is science fiction, but secretly everything I write is fantasy. A lot of the virtual reality, in the way the world is set up, is subliminal and leaky, so a lot of things just kind of leak out of his subconscious, and he has to control them. " Signal to Noise, scheduled for next year, uses a lot of virtual reality to pull out some of the characteristics and psychology and psychosis of the character. Anyone who says otherwise is a saint or a liar, I guess." There are a lot of bad things that go along with it, and a lot of ego gratification, grubbing for fame and money - visceral things. I have described writing as a cross between a religious calling and a heroin addiction. "This last year, I wrote Signal to Noise. He still lives in Seattle, now writing full-time. Then he moved to Seattle, helping Microsoft with its multi-media encyclopedia, rewriting articles by famous scientists. He wrote his third novel, Dry Water, while living in a shack in a Florida orange grove for a year. He finished his first two novels, Pawn's Dream and A Game of Universe before attending Clarion in 1994, though both books appeared later, in 19 respectively. (excerpted from Locus Magazine, July 1997)Įric S.
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